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  • Reward System: Step 0 to Mixed
    Support learners to use consistent language and recognise when they are applying essential skills successfully by using this Essential Skills mat and rewarding them with these colourful Essential Skills tokens.
  • Reward System: Step 0 to Mixed
    Support learners to recognise when they are applying skills successfully by rewarding them with these colourful Essential Skills certificates.
  • Brilliant Books Premium
    Project: Step 3 to Step 4
    In this project, learners build Steps 3 and 4 in Listening, Problem Solving and Aiming High as they consider: How can we inspire young people to read more? They promote reading in their local community by developing a reading reward scheme and redesigning a reading area.
  • Design Company Premium
    Project: Step 3 to Step 4
    Learners apply Steps 3 and 4 of Creativity, Leadership and Teamwork. Discovering the colourful world of graphic design, learners design their own logo for a product. As graphic designers, students will learn how to use text and image to portray brand identity, develop a prototype and sell their designs.
  • Project: Step 3 to Step 4
    In this project, learners build Steps 3 and 4 in Speaking, Problem Solving and Staying Positive as they consider: How can we create a product that people will love? They research, design and pitch a brand new confectionery product.
  • Active Minds Premium
    Project: Step 4 to Step 5
    In this project, learners build Steps 4 and 5 in Staying Positive, Aiming High and Leadership as they consider: How can we encourage members of our community to keep fit? They organise and run their own community fitness class.
  • Breaking News Premium
    Project: Step 4 to Step 5
    In this project, learners build Steps 4 and 5 in Listening, Speaking and Teamwork as they consider: How can we share important information with our local community? They produce a piece of journalism for a local news story.
  • Number Games Premium
    Project: Step 4 to Step 5
    In this project, learners build Steps 4 and 5 in Problem Solving, Creativity and Staying Positive as they consider: How can we make learning fun? They research, design, draft and make a new educational game for younger learners.