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  • Go Explore Premium
    Project: Step 0
    In this project, learners build substeps up to Step 0 in Problem Solving, Creativity and Staying Positive as they consider: What do you treasure? They reflect on what makes their learning environment special and what they treasure! Learners design, plan, and lead their own ‘Explorer Treasure Hunt’.
  • Brilliant Bakes Premium
    Project: Step 0
    In this project, learners build Step 0 in Problem Solving, Staying Positive and Teamwork as they consider: How could we set up a bakery? They work in teams to design, make and sell baked goods at their very own pop-up bakery.
  • Project: Step 0 to Step 1
    In this project, learners build Steps 0 and 1 in Listening, Staying Positive and Leadership as they consider: How can we spread joy? They explore the role of a delivery service in helping people to spread happiness. Learners form a delivery service of their own, delivering letters and parcels around their community.
  • Dream Space Premium
    Project: Step 1 to Step 2
    In this project, learners build Steps 1 and 2 in Creativity, Staying Positive and Aiming High as they consider: How can we transform a space for everyone to enjoy? Inspired by the world of interior design, they create a model of their redesigned space, based on a chosen site in their school or community centre.
  • Making Changes Premium
    Project: Step 2 to Step 3
    In this project, learners build Steps 2 and 3 in Listening, Problem Solving and Staying Positive as they consider: How can we help our community to be healthy? They research, create and launch a campaign to encourage others to be healthy.
  • Project: Step 3 to Step 4
    In this project, learners build Steps 3 and 4 in Speaking, Problem Solving and Staying Positive as they consider: How can we create a product that people will love? They research, design and pitch a brand new confectionery product.
  • Active Minds Premium
    Project: Step 4 to Step 5
    In this project, learners build Steps 4 and 5 in Staying Positive, Aiming High and Leadership as they consider: How can we encourage members of our community to keep fit? They organise and run their own community fitness class.
  • Number Games Premium
    Project: Step 4 to Step 5
    In this project, learners build Steps 4 and 5 in Problem Solving, Creativity and Staying Positive as they consider: How can we make learning fun? They research, design, draft and make a new educational game for younger learners.
  • Project: Step 5 to Step 6
    In this project, learners build Steps 5 and 6 in Staying Positive, Aiming High and Leadership as they consider: How can businesses make a positive contribution to the community? They develop a small business venture that provides a helpful service to their community.